//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright            : (C) 2008 by Eran Ifrah                            
// file name            : environmentconfig.h              
//                                                                          
// -------------------------------------------------------------------------
// A                                                                        
//              _____           _      _     _ _                            
//             /  __ \         | |    | |   (_) |                           
//             | /  \/ ___   __| | ___| |    _| |_ ___                      
//             | |    / _ \ / _  |/ _ \ |   | | __/ _ )                     
//             | \__/\ (_) | (_| |  __/ |___| | ||  __/                     
//              \____/\___/ \__,_|\___\_____/_|\__\___|                     
//                                                                          
//                                                  F i l e                 
//                                                                          
//    This program is free software; you can redistribute it and/or modify  
//    it under the terms of the GNU General Public License as published by  
//    the Free Software Foundation; either version 2 of the License, or     
//    (at your option) any later version.                                   
//                                                                          
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
 #ifndef __environmentconfig__
#define __environmentconfig__

#include "configurationtoolbase.h"
#include "archive.h"

class EnvironmentConfig : public ConfigurationToolBase {

	static EnvironmentConfig* ms_instance;
	StringMap m_envSnapshot;
	
public:
	static EnvironmentConfig* Instance();
	static void Release();
	bool Load();  
	wxString ExpandVariables(const wxString &in); 
	void ApplyEnv();
	void UnApplyEnv();
	 
private:
	EnvironmentConfig();
	virtual ~EnvironmentConfig();

public:
	virtual wxString GetRootName();
};
#endif // __environmentconfig__
