/*  $Id: precomp.h,v 1.5 2003/11/11 10:13:25 grumbel Exp $
**
**  ClanLib Game SDK
**  Copyright (C) 2003  The ClanLib Team
**  For a total list of contributers see the file CREDITS.
**
**  This library is free software; you can redistribute it and/or
**  modify it under the terms of the GNU Lesser General Public
**  License as published by the Free Software Foundation; either
**  version 2.1 of the License, or (at your option) any later version.
**
**  This library is distributed in the hope that it will be useful,
**  but WITHOUT ANY WARRANTY; without even the implied warranty of
**  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
**  Lesser General Public License for more details.
**
**  You should have received a copy of the GNU Lesser General Public
**  License along with this library; if not, write to the Free Software
**  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307  USA
**
*/

#ifndef header_precomp
#define header_precomp

#if _MSC_VER > 1000
#pragma once
#endif


#ifdef WIN32
#ifdef _MSC_VER
# pragma warning (disable:4786)
#endif
#include <windows.h>
#include <process.h>
#include <dsound.h>
#include <stdlib.h>
#include <math.h>
#include <conio.h>
#endif

#include "API/signals.h"
#include "API/Core/System/error.h"

#ifdef __BORLANDC__
#define BAD_MATH
#endif

#ifdef BAD_MATH
#define sqrtf sqrt
#define acosf acos
#define sinf sin
#define cosf cos
#endif

#ifdef _DEBUG
#define DEBUG
#endif

#ifdef WIN32
#define BREAKPOINT
#else
#define BREAKPOINT asm("int $03");
#endif

#endif
